Autorenaming renders output

The last update of January 2023. You have not enabled the autorenaming of renders in Render Output channels. how could it be enabled? Could you provide me with a MaxScript that doesn’t conflict with Puzzle?

If the autorename tool worked in Pulze, it would make the job much easier.

I attach a reference link.

that does not overwrite existing images.

For example, in SolidRocks there is this function. This is what I would like to add this ‘’(+)’’ tool to Pulze.

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