Hi,
I have 2 production scenes that have a large amount of objects.
On one scene that has ~6000 objects, SM took 6 minutes to bake just 2 setups.
On another scene that has ~16,000 objects, SM took more than 30 minutes to bake just 3 setups.
In all my setups, I only use Cameras, Time Output, Resolution, Environment, Layers. I do not use Objects at all, and it is off.
I am not sure what is going on at all. However, looking at the baked scene states, I suspect SM created unnecessary Scene State Parts for Object Properties, Layer Assignments, and Materials. I suspect 3dsmax needs to crawl through every single object and every single material to create those scene states, even when we don’t need to. I think baking setups should not be related to how many objects or materials there are at all.
Thanks!