I’ve just upgraded to Max 2022.
Now every time I render with Pulze SM it renders fine, but crashes once the render is finised. Sometimes it saves the image first, sometimes not. It gives max error (and option to save backup).
I’m on windows 10 using Pulze SM current beta.
Any ideas if this is caused by a particular thing, or is fixable? Many thanks!
Edit: Just to clarify, this is only happening when I render with Pulze SM. If I set up the scene with SM and click the manual ‘render’ button (in 3ds max) the render works as expected and doesn’t result in a crash.