[IMPLEMENTED] Fstorm Camera and tonemapping + hdri rotation

Hi,

Just started using 2.0 update. Love the new functionality. At the moment the tone mapping controls are only accessible in the render settings. Would it be possible to add this to the camera settings/property selector too?

I think most fstorm users will be using the camera tone mapping override, since it`s enabled by default when creating a camera. It also makes al lot more sense to edit the exposure in the camera tab :slight_smile:

At the moment the hdri rotation is set to horizontal offset (0-1) value, maybe it makes more sense to link it to the roation W marked in red on the image. Here you can enter a value between 0-360 degrees
afbeelding

Hey Mattias,

Tome mapping properties for the camera, yeah no problem. I’ll add it to the list.
As for the rotation, I’ll look into it :wink: thanks for sharing your ideas.

Peter

Tonemapping per camera and new FStormBitmap rotation properties have been added to the latest update 2.0.1. Please go to your pulze account to download the latest update, and let us know how it goes :stuck_out_tongue:

1 Like