Hello, the studio I work at is finally looking to switch away from BackBurner. One of our devs is very keen on being able to programatically submit jobs - something that we couldn’t easily do with BB - and is wondering if there is any way to do so with the Pulze render manager?
IE, is there currently or planned any way to prepare a scene and submit it as a job to Pulze from within 3ds Max or another application?
-Josh