Hello,
So I have CoronaBitmap node with a simple/plain white texture in it. which is then selected as an environment in Pulze’s Environment tab. I then adjust output amount per shot/setup, but I noticed the value usually doesn’t update when I go through the setups, I need to zero it out and then re-set the value manually for it to update.
Please fix it since I can’t do batch rendering because of this. Thank You.