New Features
- Various ui/ux improvements
- Various performance related optimizations
- Added V-Ray CPU and V-Ray GPU benchmark tests
- Added dedicated V-Ray and Corona Spawner mode
- Ram and Benchmark requirements will now update the error list
- New thread count settings modal before switching to night mode
- Added NVIDIA GPU requirement if V-Ray or Corona Optix Denoiser is used
- Added the option to choose V-Ray benchmark score as a requirement
- New Ctrl + Click function to copy the image location
Fixes
- Fixed dark image issue when using Tile rendering with Corona cxr output
- Fixed false error after assembling cxr with Corona Image Editor
- Fixed issue with prepare timeout after 1 minute on files that have heavy geometry or external cache
- Fixed missing collect log option in render node mode
- Fixed error with Corona Distributed while updating node list
- Fixed issue with error report window message
- Fixes issue with Corona Render Elements frame number placement
- Fixed issue regarding Corona license popup window causing hanging nodes
- Fixed issue with stucked jobs in the list after delete is completed
- Fixed issue with thread count problems on multi cpu systems
- Fixed asset check errors that showed already resolved texture paths
- Fixed issue with full size tile preview showing up stretched
- Fixed issue where user could lock himself out from the admin panel