Render Manager 2.0.29

  • Added the ability to submit a job from 3dsMax with one click
  • Added the option to remove/extend the output name with frame numbering for still images (Corona,FStrorm)
  • Exclusive nodes is now set globally across Scene Manager setups
  • Archived jobs are now sorted by the time when it was archived
  • Added a dedicated set affinity button
  • Optimized packed task creation (leftover frames will be merged to the penultimate task)
  • Fixed issue with missing render settings
  • Fixed issue rendering scene manager setups with distributed rendering (only supported for 3dsMax 2019 or higher)
  • Fixed “Corona DR enabled” and “Output ends with a number” sanity checks
  • Fixed memory leak in 3dsMax plugin that is caused by changing the default network interface or ip address
  • Fixed issue with output sequence naming where filename contains a dot
  • Fixed issue with corona time limit showing milliseconds instead of minutes
  • Fixed issue with pre and post maxscript commands
  • Fixed issue with remote desktop connection
  • Fixed a bug that prevented the node to exit normally in some cases
  • Fixed an issue that caused the output format not being set on the very first task
  • Fixed packed task output display format for V-Ray
  • Fixed anima version search failing if it was silently installed
  • Fixed issue with missing packed task input in edit job
  • Fixed issue with completed job showing 99%
  • Fixed various reported popup errors
  • Minor UI fixes and improvements