Scene Manager 1.6.0

  • Added an initial Project Lavina (beta) module that lets you sync cameras, lights, object visibility and transformation changes between 3ds Max and Lavina
  • New bake settings function will convert your scene manager setups to native 3ds Max scene states and render presets, allowing you to submit to backburner or any 3rd party render service
  • Added the option to fetch the selected hdri map
  • Added the option to quick select already used hdri maps
  • Added support for CoronaColorCorrect and FstormColorCorrect maps
  • Added V-Ray IPR resolution update checkbox to the settings
  • Updated Layer module dropdown to show layer hierarchy (initial)
  • Setup List rows from now on won’t show disabled module properties
  • Window size will be remembered and retrieved from now on
  • Fixed issue with Render Settings Dialog popup during batch render
  • Fixed issue with Corona Material Override exclude list
  • Fixed issue with Corona VFB regions per setup
  • Fixed issue with Multiple maps (Lightmix) environment option
  • Fixed issue with Corona Post-processing Curves per setup
  • Fixed Corona Render Selected List per setup
  • Fixed issue with Render Output preset behaving incorrectly in some cases
  • Fixed a bug with the output preset export/import
  • Fixed issue while batch rendering the Render Dialog pops up
  • Fixed issue with Time Output fetch causing crash in some cases
  • Fixed issue with time range not updating properly
  • Fixed issue while changing camera with the Camera module the viewport lock setting was not respected
  • Fixed a bug with the Xref module not updating in some cases
  • Removed render engine mismatch dialog
1 Like

wow, great Updates! Is there already a release date?

Thanks Florian, it will be available in the next few hours :slight_smile:

1 Like