I’ve just installed SM v 2.0 and have encountered som problems with the Enviroment tab
- First of all, it deleted all of my enviroment settings from my project.
- When I try to Create New HDRI, it sets up a CoronaBitmap. I’m able to load an HDRI from “Open HDRI library” so it shows in Filename, but thats the only thing that happends. It’s not loading in 3DS Max “Enviroment and effects”, I’m not able to “show the HDRI in the material editor”, and I’m not able to fetch rotation from the Corona Bitmap. I get that all this issues are linked.
- When I use “HDRI Quick Browser” and click on one of the HDRIs it updates in SM Enviroment, but only there - not in Corona Bitmap Filename.
- If i use an HDRI directly from Material Editor into the Enviroment and effects, I’m able to “Fetch Current” in SM Enviroment. If I then delete the map from SM Enviroment, its deleted from Enviroments and effects.
- “Bitmaptexture” in SM Enviroment are disabled. I’m not allowed to use Bitmap texture, only Coronabitmap.
v2.0 seems to be a great update as long as this issues are fixed. What I don’t get, is why it works fine in the instruction video. What am I doing wrong?
I know it’s stupid of me to update to the new release during a project, but v1.6 was crashing to often, so I hoped v2.0 would be stable.
Specs:
3Ds Max 2020.2
Corona v5
Intel Xeon Gold 6148 x2
192 GB Ram
Win 10 Pro