Importing Pulze setups in new scene?


I have a scene that has become broken and I need to merge all its content into a new scene. Not an uncommon problem in 3Ds Max.

Now I seem unable to figure out if there’s a way to import scene setups from an old scene into a new one, or will I have to redo all the scenes, camera assignments and saved object positions?

Being able to import/export scene setups is vital as otherwise using Pulze Scene Manager makes the workflow extremely fragile.

Thank you!


We have been working on a solution for a long time now, and it will be partially possible. For example you could export the most important parts of the setups, but we don’t really want to handle geometry, camera and the lights, we would leave that to the user.

So for example if you have scene that is sinking and you want to recover as much as possible you will merge the parts to a brand new scene (geo, cameras, lights, etc…) and then you could import the old setups on top and rewire the missing parts.

Would somethig like this be helpful?

Regarding your current problem, if you could send us the broken scene and the new/fixed one we can recover it manually so you don’t have to redo everything.


Hi, Peter!
My team is really looking forward to the ability to transfer manager settings. since scenes with twenty or thirty tuned frames are readjusted again take a long time.