Scene Manager 2.5 [Beta]

Nothing helped. It was gone. I had to revert back to an older file.

Another issue; the new license login. Already buggy. Worked fine yesterday after logging in, but now I can’t get it to authorize.

I actually wrote the following yesterday, but decided to give you guys the benefit of the doubt and deleted it. But here I am, my suspicions confirmed:

I just want to flag one potential issue:

“Added a new “Login with Browser” method for a more convenient sign in experience.”

I’ve noticed that the Pulze website NEVER leaves me logged in. I hope this is either fixed or unrelated to the new browser login as it’d be a major pain to deal with logging into Pulze website every time I want to open SM.

Yep… cannot log in… Very annoying?!

I click on the new red license button and it takes me to pulze site, where I log in, but I still cant get SM to be authorized…

Update: Logging out then back in did the trick. Works now.

I should 100% expect to stay logged in even after a PC restart. Please ensure this works.

Thanks for the info, we are already looking into it. Will need to collect a couple of other similar issues but it should be good for the final version.

What I already did for the next update is that when you press ok, it will actually log you out. Will keep you posted.

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Another bug:

My currently selected scene often (randomly?) disables the camera node. It both disables the camera node, when I enable it again, no camera is selected.

Am I hitting a keyboard shortcut I’m unaware of?

Or is this just a random legit bug?

Happened in 2 separate scenes now, multiple times.

Could it be related to this: SceneManager 2.5.1 - Whiping Cameralist after BatchRender?

Did you used the batch render feature?

Version 2.5.2

Thanks for everyone who tried out the previous versions and for all the reports we have received. Here is another beta release with 2 new modules that hopefully will make your life easier.

You can download the new version from here: https://public.pulze.io/pulze-downloads/pulze_scnmgr_max/scene-manager-2.5.2.zip

New features:

  • Added a new Assets module that will allow you to easily track and collect your assets
  • New Plugins module to overview which plugins/versions are used in the scene

Fixes:

  • Fixed issue with deactivated camera during batch rendering
  • Fixed a couple of UI glitches for users with trial licenses

The login issue I reported seems to be fixed :slight_smile:

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Thanks for the update Peter, I will testdrive and post some feedback. I have a question about the changelog:

“The new version allows you to create up to 5 states and use a selection of modules at no cost.”

What do you mean with that?

Yeah we are still trying to figure out how to phrase it… 5 states and a selection of modules means that you can’t have more then 5 setups in your list:

and beside the Camera, Resolution, Sun, Dome, Environment and a couple of other utility modules the rest is disabled.

This will be available without a license, you just need a Pulze account.

Ah ok, nothing of interest for a paying user then. Thanks.

Version 2.5.3

Again we would like to thank everyone who took the time to try out the beta and shared any kind of issue or bug. We are getting closer to the final release.

Todays build fixes some of the reported problems from the past few days. You can download it from here: https://public.pulze.io/pulze-downloads/pulze_scnmgr_max/scene-manager-2.5.3.zip

Changelog:

  • Fixed issue with post-production module not working with V-Ray GPU
  • Fixed issue with asset module not working properly with some scenes
  • Fixed a bug that prevented the creation of new hdri or sky maps from Scene Manager
  • Fixed issue with Object module not picking the correct object when it is linked

Tested beta on a machine here. One minor issue with UI is the card headings have blurry text for me. Tried all combinations of scaling but still blurry -only on card description.

Also 2.5. beta doesn’t remember window layout position like my other apps like Kstudio project manager…

Another issue. I can’t save out a file in common -the path is invalid? in red?
pulze

edit. ok played around -the beta doesn’t like old setups. Fresh setup and file path works.

Hey @gethin.hooper, thanks for the comments!

card headings have blurry text

I’m going to look into that, something feels off for sure.

doesn’t remember window layout position

Will do some more testing with multi screen setup. It definitely saves and loads back the position on the main screen, but I guess it doesn’t work when it is dragged to another screen.

can’t save out a file in common -the path is invalid

This has not changed since the last release. The issue with the attached output setup is that you have an empty row at the bottom. Once you remove that it should be all good.

Thanks for your input.